GiacomoCappelletto

Software is most useful when it survives contact with the real world.

  1. AI engineering in Milan
  2. Biomechanics research at Boston University
  3. Seeking Summer 2027 software and AI roles

Experience

Four environments, from enterprise AI systems to physical sensing and product delivery.

Aug 2026 - Present

Boston, MA

Boston University · Prof. Brian Kulis

Undergraduate Machine Learning Researcher

Conducting funded research on one-shot human-motion retrieval when pose queries contain jitter, missing joints, or missing frames.

Python / PyTorch / Metric Learning / Pose Embeddings / MotionBERT / MMPose

Jun 2026 - Aug 2026

Milan, Italy

Banca Mediolanum

Software & AI Engineering Intern

Lead developer, as an intern, for internal AI agent and prompt-governance platforms; own backend, frontend, data workflows, evaluation, deployment, and stakeholder requirements.

Python / SQL / Azure Databricks / Unity Catalog / Delta Lake / Databricks AI Search

Jan 2026 - May 2026

Boston, MA

Boston University College of Engineering

Undergraduate Researcher

Built a single-camera rowing biomechanics pipeline spanning stabilization, MMPose 2D keypoints, and MotionBERT 3D lifting.

Python / MMPose / MotionBERT / OpenCV / NumPy / Pandas

May 2025 - Oct 2025

Treviso, Italy

Società Cappelletto S.R.L.

Full-Stack / Systems Developer

Rebuilt an Electron inventory application with Tauri, React, and Rust, reducing app size by 70%, memory use by 80%, and startup time by 60%.

Rust / Tauri / React / TypeScript / Firebase / Shopify GraphQL

Nov 2024 - Feb 2025

Remote

TickIT

Full-Stack Engineer

Worked across Next.js and TypeScript interfaces plus Rails and PostgreSQL backend features as part of a four-developer remote event-ticketing team.

Next.js / TypeScript / React / Rails / PostgreSQL / PostGIS

Skip featured workSkip research showcase

Research

Studies on robust learning, from noisy motion embeddings to biologically inspired adaptability.

Robust Human-Motion Retrieval from Pose Sequences selected

System view / research question

Pose → embedding → retrieval
Corrupted query → clean-gallery retrievalExplanatory animation / not measured output
Funded research · Active2026

Robust Human-Motion Retrieval from Pose Sequences

Funded undergraduate research comparing motion-retrieval training recipes under joint jitter, missing joints, and missing frames.

Read study
Side-view rowing frame with full-body pose landmarks, face and hand tracking, ergometer detection, joint angles, and a 3D pose inset.
Research / Applied ML2026

Rowing Biomechanics Pipeline

An inspectable research system that learns a stroke-level force representation from synchronized video and RP3 telemetry, then packages the same kinematic contract for video-only inference.

View case study
Three independent evidence lanes relate MLC study and query episodes, PFC-inspired context mechanisms, and plasticity-loss markers with a separate continual-backpropagation intervention.
Research / Technical Writing2025

Forging Adaptability

A literature-based examination of systematic compositionality, continual learning, adaptive plasticity, and the limits of biomimetic AI.

Read paper

Notes

All notes

Summer 2027 software and AI opportunities

Let's build something that has to work.

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